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An interactive Three.js 3D scene simulating a vinyl turntable setup with orbiting camera controls, glitch reflections, and real album covers rendered in a stylized environment.
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An interactive Three.js 3D scene simulating a vinyl turntable setup with orbiting camera controls, glitch reflections, and real album covers rendered in a stylized environment.
Visual description
A 3D scene on a pale grey background shows a black turntable sitting on a bent brushed-metal shelf unit that holds a row of vinyl record sleeves with colorful artwork. A hand-pointer cursor hovers over one pulled-forward sleeve. Beneath the object is a dark, heavily rippled and distorted reflection that smears the album colors, and a small centered caption of artist and title text sits at the bottom.
Key takeaway
Show a glitchy, liquid-warped reflection under a clean product render so the contrast between crisp object and distorted mirror gives a static 3D scene motion and personality.
Reuse notes
Reach for this as a 3d render reference. Pairs with experimental directions. Original by Gaspard.









