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A motion study for Outcome showing colorful game controller icons on a dark grid that burst apart with particle effects when selected, demonstrating playful microinteraction design for an esports.
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A motion study for Outcome showing colorful game controller icons on a dark grid that burst apart with particle effects when selected, demonstrating playful microinteraction design for an esports.
Visual description
A square near-black canvas with a faint dot grid holds a three by three grid of small game controller icons, each a different flat color (orange, green, yellow, blue, pink, teal, lime, cyan, red) with a white outline and a slight drop edge. The icons are evenly spaced and centered in the upper two thirds of the frame. A small logo wordmark with a glowing blue script annotation sits at the bottom center.
Key takeaway
Use one icon repeated across a spaced grid in a full rainbow of saturated fills on a dark background, so color alone carries the variation and each tile is ready to animate individually.
Reuse notes
Reach for this as a motion still reference. Pairs with playful directions. Original by Jumeh.
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