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A pure SVG isometric wave surface that morphs between flat and undulating states, animating wave height in real time without any 3D library.
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A pure SVG isometric wave surface that morphs between flat and undulating states, animating wave height in real time without any 3D library.
Visual description
A dark background contains a subtle isometric grid that suggests depth. In the center, a rectangular wireframe surface is drawn with horizontal lines indicating undulating wave motion in real time, captured mid-animation. Small monospace gray text at the bottom displays the current metric: Wave height 0.1, showing the parametric control at work.
Key takeaway
Use SVG line morphing to visualize real-time data changes on a grid surface, with numerical readouts grounding the abstract motion in measurable values.
Reuse notes
Reach for this as a motion still reference. Pairs with geometric, experimental directions. Original by Paulius.
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