Metal Shader Usage Counter

Metal Shader Usage Counter, 3d-render, dark

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A liquid metal shader experiment rendered on an iPhone mockup where large numerals drain from glowing green to dark metal as the Codex usage limit ticks down.

Summary

A liquid metal shader experiment rendered on an iPhone mockup where large numerals drain from glowing green to dark metal as the Codex usage limit ticks down.

Visual description

iPhone mockup against black presents a usage counter interface with "Usage Limit" label and large "77" numerals treated with a liquid metal shader. The left digit glows with reflective green liquid texture while the right appears as drained matte gray, creating a visual before-and-after of the metallic effect. Status indicators and reset date frame the numbers, emphasizing the depletion metaphor.

Key takeaway

Apply inverse shader effects to paired numerals to show depletion or state change, using shine and reflection to amplify the visual drama of numeric transitions.

Reuse notes

Reach for this as a motion still reference. Pairs with typographic, experimental directions. Original by Noman.

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