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A texture library page showing six named dithered patterns (circle, heatmap, gradient, half circle, wave, oval) in a tight two-column grid of large swatches.
Summary
A reference grid of the brand's six dithered surface textures, each shown as a large soft-gray-green swatch labeled with a monospace name.
Visual description
A narrow left column gives the section title "Texture library" and a short paragraph on using dithering to add subtle depth. The right side is a 2-by-3 grid of full-bleed texture tiles, each topped by a small monospace label: CIRCLE, HEATMAP, GRADIENT, HALF CIRCLE, WAVE, OVAL. The textures are pale dot-and-square halftones in muted sage gray with occasional tiny green pixels in the heatmap. Standard GitHub header and green rule sit above.
Key takeaway
Treating a texture system like a swatch catalog: one consistent large tile per pattern, each named in the same monospace label slot, so the patterns read as an inventory rather than decoration.
Reuse notes
A clean template for documenting any generative or pattern library (textures, gradients, noise fields). The uniform tile size and label placement make it easy to extend as new patterns are added.
From this deck: GitHub guidelines - texture library grid
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