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Cream page packed with broadcast and app UI mockups: timing towers, driver tags, fastest-lap widgets, video cards and a news layout, showing the F1 system on screen.
Summary
A dense board of digital and broadcast graphics, timing towers, driver tags, fastest-lap and DRS widgets, video cards and a news layout, all rendered in the F1 system.
Visual description
Warm off-white page with the standard hooked-hairline header and "Layout examples / Digital assets" title. The lower area is a tightly packed montage of UI elements at mixed sizes. Top-left, a vertical timing tower lists driver positions in colored team rows. Beside it, a Hamilton driver tag with helmet render, MERCEDES, flag and number 44; a Red Bull / Verstappen card; pill widgets for "DRS activation zone", "fastest lap" (purple), and sector times. To the right sit photo-led video cards with red play badges and "video" tags, plus a "Hamiltons win" news layout with body copy and social icons. Along the bottom run three full-width broadcast lower-thirds (Hamilton / Mercedes, Vettel / Ferrari, Perez / Force India) with team color blocks and times. It is a maximal showcase of the screen-graphics toolkit.
Key takeaway
The team-colored timing tower and the rounded driver-tag widget, both reusable patterns for live sports or leaderboard UIs. And the broadcast lower-third grammar: mark, name, color block, time, kept identical across competitors.
Reuse notes
A rich reference for sports broadcast graphics, fantasy or live-timing apps, and any data-dense screen system. Heavy on real-time data and team color coding, so it needs a populated data model to look right. Too dense for a single small slide; works as a capability board.
From this deck: Digital assets layout examples
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